👑 Control the Nexus. Win for your server.
Dreadwaker Overlord is a server battle built around Overlord Nexus occupation time. Follow your Warmaster, secure useful Colossus buffs, and reinforce the main objective instead of chasing random fights.
🧭 Where should you go?
| Target | Why it matters | Your action |
|---|---|---|
Overlord Nexus | Main server victory objective; occupation time matters. | Coordinate rallies and reinforce the current holder. |
Four Colossi | Temporary combat buffs for Nexus fights. | Fight during the contest window, then use the buff window. |
Energy Stations | Personal points and Batteries. | Gather when assigned to support or unable to join the main fight. |
Phantom Dreadwakers | Personal points and Batteries. | Defeat them to support your progress and server skills. |
Boost Portal | Entry area and Elite Seat management. | Follow your seat assignment and relocate as instructed. |
Battle plan: Prepare → enter your Domain → secure buffs when available → push the Nexus → reinforce and rotate.
⚠️ Know the risks before fighting
| Situation | Rule in the supplied reference |
|---|---|
| Fighting at the Nexus or Colossi | No permanent troop loss; wounded troops use the Overlord Medical Station. Healing still needs time and resources. |
Attacking another player's prison | Normal losses apply. The reference lists 80% as manually revivable after the event and 20% as permanently lost. |
| Leaving the battlefield | Wait 5 minutes before re-entry. Leaving does not instantly heal troops. |
| Nexus / Colossus deployment | Only one march per player across these objectives at a time. Reinforcement is allowed where you already have a garrison. |
🗿 Colossus buffs at a glance
| Colossus | Buff | Best next step |
|---|---|---|
Frenzy | ATK +50% | Coordinate a Nexus push during the buff window. |
Greed | HP +50% | Use the buff with the server's Nexus plan. |
Desperate | DEF +50% | Reinforce and fight during the planned window. |
Fury | Lethality +50% | Coordinate a Nexus push during the buff window. |
The supplied reference describes 30-minute Colossus contests followed by a 30-minute buff for the server with the longest occupation time. Check the in-game countdown for the exact schedule.
🔎 Show detailed guide
Before the battlefield opens
- Keep troops, resources, and speedups ready.
- Complete preparation missions to improve your server's Domain placement.
- Work toward the reference's preparation healing benefits: +200% healing speed and 30% lower healing-resource cost; confirm completion and active bonuses in the event screen.
- Agree on rally leaders, defenders, support players, targets, and timing.
- Enable applicable buffs and keep rally speedups ready.
Event flow
| Phase | Main task |
|---|---|
| Preparation — listed as 5 days | Complete tasks, gather resources, and train troops. Ranking influences Domain allocation. |
Alliance Contest | Fight for the Supreme Prison. The reference connects the winning alliance's Supreme Warden role to Warmaster coordination. |
| Battlefield opens | Enter the assigned Domain near the Boost Portal, position players, and organize seats. |
| First hour | Prepare for the Nexus. The reference says the Nexus unlocks one hour after opening. Check separate Colossus timers in-game. |
| Overlord Contest | Fight for occupation time and coordinate Nexus pushes with available Colossus buffs. |
The server with the longest total Nexus occupation time, not merely the final holder, wins according to the reference.
Choose your role
| Role | Main job |
|---|---|
| Main fighter | Fight at the assigned Nexus / Colossus target. |
| Rally leader | Organize and time rallies with other leaders. |
| Defender | Protect assigned buildings and reinforce important positions. |
| Support | Gather at Energy Stations, reinforce allies, and fill buildings. |
| Flexible player | Switch tasks when the Warmaster changes the plan. |
Personal points and occupation rewards
| Activity | Value / purpose in the reference |
|---|---|
| Defeat a Phantom Dreadwaker | 300,000 event points per kill. |
| Gather at an Energy Station | 60,000 event points per minute. |
| Nexus occupation | Personal occupation/control time is described as relevant to personal ranking rewards. |
Do not assume farming points and Nexus occupation time are interchangeable. The reference describes them separately. It also says the rally captain of the occupying team receives personal occupation credit; confirm the in-game ranking rules before assigning the holder.
Domains and Batteries

Your preparation ranking determines your server's assigned Domain. Higher tiers are described as stronger and closer to the Nexus. Stay within your own server's Domain; the reference says you cannot relocate into or occupy another server's Domain.
| Feature | Domain I | Domain II | Domain III | Domain IV |
|---|---|---|---|---|
| Size | 40 × 40 | 40 × 40 | 40 × 80 | 50 × 100 |
| Elite Seats | 2 | 4 | 6 | 8 |
| Elite Seat level | 1 | 2 | 3 | 4 |
| Marching speed | +10% | +12% | +16% | +20% |
| Battery gain — Phantom Dreadwakers | +5% | +6% | +8% | +10% |
| Battery gain — Energy Stations | +5% | +6% | +8% | +10% |
| Wounded auto-recovery — Nexus / Colossi | 10% | 12% | 16% | 20% |
| Prison Defense HP | +25% | +30% | +35% | +40% |
Batteries come from Phantom Dreadwakers and Energy Stations. The Warmaster uses them to activate server-wide skills. Higher Domain tiers improve Battery gains from both sources.
Elite Seats: avoid unnecessary changes

- The Warmaster assigns seats; higher Domain tiers provide more seats and stronger buffs.
- Relocate to the assigned seat to receive its buff.
- Leaving a seat triggers a 5-minute cooldown in the reference.
- Reassigning an occupied seat may forcibly relocate its current occupant; coordinate before changing it.
- The reference says changing an unoccupied assignment does not trigger that same occupied-seat consequence.
- Confirm the actual eligibility requirement in the event screen: the posters use inconsistent level notation.
Medical Station and prison rules
The reference describes the Overlord Medical Station as having unlimited capacity and not using your normal Medical Station capacity. Normal healing time and resources still apply.
Breaching a prison gives no resources and causes no resource loss, but resource safety does not mean troop safety. Prison burning is described as faster; at zero durability, a prison is forcibly relocated to its server's Domain.
Timers and requirements to confirm
The posters disagree on whether Colossi can be captured during the first hour or unlock together with the Nexus. Follow the in-game countdown rather than treating the preparation hour as a guaranteed capture window.
The posters also alternate between “Lv. 3+”, “Lv. 30 (FC3+)” and “FC3+” for seat-related eligibility. These are not treated as equivalent here. Confirm the actual requirement before promising a seat to a player.










